Neue Version

avatar frame
kwwillert
54 Beiträge
10.09.2020
84
999+
Version 1.7.62001 
https://phoenixpoint.info/blog/2020/9/9/hotfix-v171-necronomicon-releasedhttps://phoenixpoint.info/blog/2020/9/9/hotfix-v171-necronomicon-released

<h1>Hotfix v1.7.1 "Necronomicon" Released</h1>We have released an update to the “Necronomicon” patch that makes some tweaks and fixes some bugs. Details below:Geosphäre<ul><li>Increased the speed at which Pandorans evolve</li><li>Reduced the amount of Hoplite units that will be present at ancient sites</li><li>Reduced the frequency of attacks contesting ancient sites</li><li>Reduced the requirements needed for Pandorans infused with exotic materials to appear</li></ul>Bug Fixes<ul><li>Fixed an issue where a Spider Drone’s explosion radius doesn’t show the predicted damage</li><li>Helena’s unit model has been updated</li><li>Fixed an issue where Legacy of the Ancients DLC missions could sometimes replace other story missions</li><li>Fixed several collision issues on the new Legacy of the Ancients maps</li><li>Fixed an issue where the Jet Jump ability couldn’t be used if the player controlled unit was standing in an enemy’s corpse</li><li>Fixed an issue where allied units couldn’t move after defeating a Cyclops enemy with a melee attack</li><li>Several environmental objects on the new Legacy of the Ancients maps have been made destructible</li><li>The Rebuke and Scorpion weapons have updated visual effects in the Personnel screen</li><li>Fixed an issue where the Scyther weapon wasn’t being treated as a two handed weapon</li><li>Pandoran Reports show the correct HP amount for evolved Scylla enemies</li><li>Fixed an issue where a site’s exploration status wouldn’t get completed despite the UI showing it is</li><li>Fixed an issue where the units’ movement range UI wasn’t appearing on a specific Synedrion map</li><li>The Evacuate ability will now flash yellow when a vehicle is standing on an evacuation zone</li><li>Changed the Quick Aim ability’s text after it was activated</li><li>Fixed an issue where the character tooltips within the Tactical layer would sometimes show an incorrect value for a unit’s HP</li><li>Fixed an issue where loading a save would make level 7 units drop down to level 6</li><li>Fixed an issue where the flamethrower didn’t create flame tiles and had inconsistent sound effects</li><li>Fixed an issue where the Return Fire icon wouldn’t always appear on enemies with that ability</li><li>Fixed an issue where the player didn’t regain control over haven defenders after they got released from an enemy’s mind control ability</li><li>Made it less likely for first tier diplomacy missions to appear far away from the player’s currently explored sites</li><li>Fixed an issue where the Moon Launch mission wouldn’t be available if the player unlocked it at the same time as a Haven got attackeHotfix v1.7.1 "Necronomicon" Released

We have released an update to the “Necronomicon” patch that makes some tweaks and fixes some bugs. Details below:

Geosphäre

    Increased the speed at which Pandorans evolve

    Reduced the amount of Hoplite units that will be present at ancient sites

    Reduced the frequency of attacks contesting ancient sites

    Reduced the requirements needed for Pandorans infused with exotic materials to appear

Bug Fixes

    Fixed an issue where a Spider Drone’s explosion radius doesn’t show the predicted damage

    Helena’s unit model has been updated

    Fixed an issue where Legacy of the Ancients DLC missions could sometimes replace other story missions

    Fixed several collision issues on the new Legacy of the Ancients maps

    Fixed an issue where the Jet Jump ability couldn’t be used if the player controlled unit was standing in an enemy’s corpse

    Fixed an issue where allied units couldn’t move after defeating a Cyclops enemy with a melee attack

    Several environmental objects on the new Legacy of the Ancients maps have been made destructible

    The Rebuke and Scorpion weapons have updated visual effects in the Personnel screen

    Fixed an issue where the Scyther weapon wasn’t being treated as a two handed weapon

    Pandoran Reports show the correct HP amount for evolved Scylla enemies

    Fixed an issue where a site’s exploration status wouldn’t get completed despite the UI showing it is

    Fixed an issue where the units’ movement range UI wasn’t appearing on a specific Synedrion map

    The Evacuate ability will now flash yellow when a vehicle is standing on an evacuation zone

    Changed the Quick Aim ability’s text after it was activated

    Fixed an issue where the character tooltips within the Tactical layer would sometimes show an incorrect value for a unit’s HP

    Fixed an issue where loading a save would make level 7 units drop down to level 6

    Fixed an issue where the flamethrower didn’t create flame tiles and had inconsistent sound effects

    Fixed an issue where the Return Fire icon wouldn’t always appear on enemies with that ability

    Fixed an issue where the player didn’t regain control over haven defenders after they got released from an enemy’s mind control ability

    Made it less likely for first tier diplomacy missions to appear far away from the player’s currently explored sites

    Fixed an issue where the Moon Launch mission wouldn’t be available if the player unlocked it at the same time as a Haven got attackedd</li></ul>
MfG
Klaus-Werner
10.09.2020
84
999+
avatar frame
kwwillert
54 posts
Version 1.7.62001 
https://phoenixpoint.info/blog/2020/9/9/hotfix-v171-necronomicon-releasedhttps://phoenixpoint.info/blog/2020/9/9/hotfix-v171-necronomicon-released

<h1>Hotfix v1.7.1 "Necronomicon" Released</h1>We have released an update to the “Necronomicon” patch that makes some tweaks and fixes some bugs. Details below:Geosphäre<ul><li>Increased the speed at which Pandorans evolve</li><li>Reduced the amount of Hoplite units that will be present at ancient sites</li><li>Reduced the frequency of attacks contesting ancient sites</li><li>Reduced the requirements needed for Pandorans infused with exotic materials to appear</li></ul>Bug Fixes<ul><li>Fixed an issue where a Spider Drone’s explosion radius doesn’t show the predicted damage</li><li>Helena’s unit model has been updated</li><li>Fixed an issue where Legacy of the Ancients DLC missions could sometimes replace other story missions</li><li>Fixed several collision issues on the new Legacy of the Ancients maps</li><li>Fixed an issue where the Jet Jump ability couldn’t be used if the player controlled unit was standing in an enemy’s corpse</li><li>Fixed an issue where allied units couldn’t move after defeating a Cyclops enemy with a melee attack</li><li>Several environmental objects on the new Legacy of the Ancients maps have been made destructible</li><li>The Rebuke and Scorpion weapons have updated visual effects in the Personnel screen</li><li>Fixed an issue where the Scyther weapon wasn’t being treated as a two handed weapon</li><li>Pandoran Reports show the correct HP amount for evolved Scylla enemies</li><li>Fixed an issue where a site’s exploration status wouldn’t get completed despite the UI showing it is</li><li>Fixed an issue where the units’ movement range UI wasn’t appearing on a specific Synedrion map</li><li>The Evacuate ability will now flash yellow when a vehicle is standing on an evacuation zone</li><li>Changed the Quick Aim ability’s text after it was activated</li><li>Fixed an issue where the character tooltips within the Tactical layer would sometimes show an incorrect value for a unit’s HP</li><li>Fixed an issue where loading a save would make level 7 units drop down to level 6</li><li>Fixed an issue where the flamethrower didn’t create flame tiles and had inconsistent sound effects</li><li>Fixed an issue where the Return Fire icon wouldn’t always appear on enemies with that ability</li><li>Fixed an issue where the player didn’t regain control over haven defenders after they got released from an enemy’s mind control ability</li><li>Made it less likely for first tier diplomacy missions to appear far away from the player’s currently explored sites</li><li>Fixed an issue where the Moon Launch mission wouldn’t be available if the player unlocked it at the same time as a Haven got attackeHotfix v1.7.1 "Necronomicon" Released

We have released an update to the “Necronomicon” patch that makes some tweaks and fixes some bugs. Details below:

Geosphäre

    Increased the speed at which Pandorans evolve

    Reduced the amount of Hoplite units that will be present at ancient sites

    Reduced the frequency of attacks contesting ancient sites

    Reduced the requirements needed for Pandorans infused with exotic materials to appear

Bug Fixes

    Fixed an issue where a Spider Drone’s explosion radius doesn’t show the predicted damage

    Helena’s unit model has been updated

    Fixed an issue where Legacy of the Ancients DLC missions could sometimes replace other story missions

    Fixed several collision issues on the new Legacy of the Ancients maps

    Fixed an issue where the Jet Jump ability couldn’t be used if the player controlled unit was standing in an enemy’s corpse

    Fixed an issue where allied units couldn’t move after defeating a Cyclops enemy with a melee attack

    Several environmental objects on the new Legacy of the Ancients maps have been made destructible

    The Rebuke and Scorpion weapons have updated visual effects in the Personnel screen

    Fixed an issue where the Scyther weapon wasn’t being treated as a two handed weapon

    Pandoran Reports show the correct HP amount for evolved Scylla enemies

    Fixed an issue where a site’s exploration status wouldn’t get completed despite the UI showing it is

    Fixed an issue where the units’ movement range UI wasn’t appearing on a specific Synedrion map

    The Evacuate ability will now flash yellow when a vehicle is standing on an evacuation zone

    Changed the Quick Aim ability’s text after it was activated

    Fixed an issue where the character tooltips within the Tactical layer would sometimes show an incorrect value for a unit’s HP

    Fixed an issue where loading a save would make level 7 units drop down to level 6

    Fixed an issue where the flamethrower didn’t create flame tiles and had inconsistent sound effects

    Fixed an issue where the Return Fire icon wouldn’t always appear on enemies with that ability

    Fixed an issue where the player didn’t regain control over haven defenders after they got released from an enemy’s mind control ability

    Made it less likely for first tier diplomacy missions to appear far away from the player’s currently explored sites

    Fixed an issue where the Moon Launch mission wouldn’t be available if the player unlocked it at the same time as a Haven got attackedd</li></ul>
MfG
Klaus-Werner
avatar frame
captain4wes0me
2784 Beiträge
#1
10.09.2020
Schauen wir uns an :=)
0 0
#1
10.09.2020
avatar frame
captain4wes0me
2784 Beiträge
Schauen wir uns an :=)
0 0
avatar frame
kwwillert
54 Beiträge
#2
16.09.2020
Moin
Wie sieht es aus? 
Diesmal etwas mehr zermatscht durchs Update?
MfG
Klaus-Werner
:-)
Natürlich habe ich
durchaus
ein offenes Ohr
für deine zahlreichen Anliegen,
deine großen Sorgen und
deine vielen Probleme.
Natürlich habe ich
durchaus
ein offenes Ohr dafür.
Sogar ein
durch und durch offenes.

© Ernst Ferstl (*1955), österreichischer Lehrer, Dichter und Aphoristiker 
0 0
#2
16.09.2020
avatar frame
kwwillert
54 Beiträge
Moin
Wie sieht es aus? 
Diesmal etwas mehr zermatscht durchs Update?
MfG
Klaus-Werner
:-)
Natürlich habe ich
durchaus
ein offenes Ohr
für deine zahlreichen Anliegen,
deine großen Sorgen und
deine vielen Probleme.
Natürlich habe ich
durchaus
ein offenes Ohr dafür.
Sogar ein
durch und durch offenes.

© Ernst Ferstl (*1955), österreichischer Lehrer, Dichter und Aphoristiker 
0 0
avatar frame
IronJulia
40916 Beiträge
#3
16.09.2020
16.09.2020 kwwillert schrieb

Moin
Wie sieht es aus? 
Diesmal etwas mehr zermatscht durchs Update?
MfG
Klaus-Werner
:-)
Natürlich habe ich
durchaus
ein offenes Ohr
für deine zahlreichen Anliegen,
deine großen Sorgen und
deine vielen Probleme.
Natürlich habe ich
durchaus
ein offenes Ohr dafür.
Sogar ein
durch und durch offenes.

© Ernst Ferstl (*1955), österreichischer Lehrer, Dichter und Aphoristiker 
Sollte alles funktionieren, haben wir gestern noch getestet
0 0
#3
16.09.2020
avatar frame
IronJulia
40916 Beiträge
16.09.2020 kwwillert schrieb

Moin
Wie sieht es aus? 
Diesmal etwas mehr zermatscht durchs Update?
MfG
Klaus-Werner
:-)
Natürlich habe ich
durchaus
ein offenes Ohr
für deine zahlreichen Anliegen,
deine großen Sorgen und
deine vielen Probleme.
Natürlich habe ich
durchaus
ein offenes Ohr dafür.
Sogar ein
durch und durch offenes.

© Ernst Ferstl (*1955), österreichischer Lehrer, Dichter und Aphoristiker 
Sollte alles funktionieren, haben wir gestern noch getestet
0 0
avatar frame
kwwillert
54 Beiträge
#4
16.09.2020
Hmmmmm
Grad mal ausprobiert.... 
Geoscape geladen  
Kampf Cheat´s funktioniern
Skillpoints probiert - Spiel schmiert ab
Nach Absturz - Skillpoints nicht mehr anwendbar.
Trainer zeigt Version 1.7.1
Meine Spiel-Version 1.7.6
Das gestartete Spiel zeigt Version 1.7.1 der Epic Launcher Bibliothek dagegen  Version 1.7.62001 
MfG
Klaus-Werner
0 0
#4
16.09.2020
avatar frame
kwwillert
54 Beiträge
Hmmmmm
Grad mal ausprobiert.... 
Geoscape geladen  
Kampf Cheat´s funktioniern
Skillpoints probiert - Spiel schmiert ab
Nach Absturz - Skillpoints nicht mehr anwendbar.
Trainer zeigt Version 1.7.1
Meine Spiel-Version 1.7.6
Das gestartete Spiel zeigt Version 1.7.1 der Epic Launcher Bibliothek dagegen  Version 1.7.62001 
MfG
Klaus-Werner
0 0
avatar frame
kwwillert
54 Beiträge
#5
17.09.2020
Sodele 
Hab das Game komplett De-Installiert, neu-Installiert.
Neues Game gestartet und Plitch aktiviert.
Der Skill-Cheat funktioniert bei mir weiterhin nicht.
MfG
Klaus-Werner

0 0
#5
17.09.2020
avatar frame
kwwillert
54 Beiträge
Sodele 
Hab das Game komplett De-Installiert, neu-Installiert.
Neues Game gestartet und Plitch aktiviert.
Der Skill-Cheat funktioniert bei mir weiterhin nicht.
MfG
Klaus-Werner

0 0
avatar frame
IronJulia
40916 Beiträge
#6
17.09.2020
17.09.2020 kwwillert schrieb

Sodele 
Hab das Game komplett De-Installiert, neu-Installiert.
Neues Game gestartet und Plitch aktiviert.
Der Skill-Cheat funktioniert bei mir weiterhin nicht.
MfG
Klaus-Werner

Tut mir Leid für die Umstände,
wir schauen uns es nochmal an.
0 0
#6
17.09.2020
avatar frame
IronJulia
40916 Beiträge
17.09.2020 kwwillert schrieb

Sodele 
Hab das Game komplett De-Installiert, neu-Installiert.
Neues Game gestartet und Plitch aktiviert.
Der Skill-Cheat funktioniert bei mir weiterhin nicht.
MfG
Klaus-Werner

Tut mir Leid für die Umstände,
wir schauen uns es nochmal an.
0 0
  • ...

  • ...

Du musst registriert & eingeloggt sein damit Du einen Beitrag schreiben kannst.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙