Serious Sam HD TSE Crash
Hello everyone, I'm getting an error message and the game is closing. Can you update this trainer please?
Hello everyone, I'm getting an error message and the game is closing. Can you update this trainer please?
Hey Hanımsporlu,
thank you for reporting the issue. Which exact cheat did you use that cause the game to crash?
Also, please be sure to run PLITCH and Steam as an administrator. Right-click on the desktop icons and select "Run as administrator". Next, launch the game via the "PLAY" button in PLITCH, load your save file and try to activate the cheats.
Hey Hanımsporlu,
thank you for reporting the issue. Which exact cheat did you use that cause the game to crash?
Also, please be sure to run PLITCH and Steam as an administrator. Right-click on the desktop icons and select "Run as administrator". Next, launch the game via the "PLAY" button in PLITCH, load your save file and try to activate the cheats.
I'm using unlimited ammo and unlimited health. Here is my log info:
-------- START OF LOG --------
19:17:20 LOG: Core version: $Version: SeriousSamHD_TSE; Win32; Standard; Final; 3.003.00:582858; 2020-11-12 01:08:50; @builder01$
19:17:20 LOG: Command: $
19:17:20 LOG: Initializing timer.
19:17:20 LOG: Timestamp: 2026/05/07 19:17:20
19:17:20 LOG: Binary name: SamHD_TSE.exe
19:17:20 LOG: Binary soft path: Bin/
19:17:20 LOG: Binary hard path: D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\
19:17:20 LOG: Application directory: D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\
19:17:20 LOG: * OS...
19:17:20 LOG: Name: (unknown Windows kernel 6)
19:17:20 LOG: Kernel: WinNT (64-bit)
19:17:20 LOG: Version: 6.2, build 9200
19:17:20 LOG:
19:17:20 LOG: * CPU...
19:17:20 LOG: Vendor: GenuineIntel
19:17:20 LOG: Type: 0, Family: 6, Model: 10, Stepping: 3
19:17:20 LOG: Clock: 2.69 GHz
19:17:20 LOG: Cores: 20
19:17:20 LOG: CMOV: Yes
19:17:20 LOG: SSE: Yes
19:17:20 LOG:
19:17:20 LOG: * Memory...
19:17:20 LOG: Total physical memory: 65236 MB
19:17:20 LOG: Free physical memory: 52662 MB
19:17:20 LOG:
19:17:20 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ScriptLua.dll".
19:17:20 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GameEnv_Steam.dll".
19:17:20 INF: GameEnv API: Steam
19:17:20 ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
19:17:20 LOG: Created thread 17068.
19:17:20 LOG: Thread 17068 named 'ResourceLoader'.
19:17:20 LOG: Loading cvars from "$D:/Steam/userdata/881712660/41010/local/SeriousSamHD_TSE.ini".
19:17:20 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
19:17:22 LOG: Trying to set display mode 1920x1080(fullscreen)...
19:17:22 LOG:
19:17:22 LOG: Desktop settings:
19:17:22 LOG: Color depth: 32-bit
19:17:22 LOG: Desktop resolution: 1920 x 1080
19:17:22 LOG: Virtual screen: 1920 x 1080
19:17:22 LOG: Monitors attached: 1
19:17:22 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GfxD3D.dll".
19:17:22 LOG: Loaded "D3D9.dll".
19:17:23 LOG: Loaded "D3DCompiler_42.dll".
19:17:24 LOG:
19:17:24 LOG: * Direct3D context created.
19:17:24 INF:
19:17:24 INF: Gfx API: Direct3D
19:17:24 INF: Resolution: 1920 x 1080
19:17:24 INF: Vendor: nVidia (0x10DE)
19:17:24 INF: Driver: nvldumd.dll (0x25A0)
19:17:24 INF: Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU
19:17:24 INF: Version: 32.0.15.9621
19:17:24 INF: Video memory size: 4096 MB
19:17:24 INF: Available for textures: 4056 MB
19:17:24 INF: Active GPU(s): 1
19:17:24 LOG: Processing file Content/SeriousSamHD_TSE/Config/CheckDriver.lua
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SfxXAD.dll".
19:17:24 INF:
19:17:24 INF: Sfx API: XAudio2
19:17:24 INF: Device: SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
19:17:24 INF: Mixer frequency: 48000 Hz
19:17:24 INF: Mixer voices: 8
19:17:24 INF: Max sounds: 25 (5 same)
19:17:24 INF: Speaker config: 7.1 (wide surround with subwoofer)
19:17:24 INF: Environment FX: enabled
19:17:24 INF: Current environment: Padded cell
19:17:24 INF:
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SeriousSamHD_TSE_Project.dll".
19:17:24 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_582858.gro: 106 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast.gro: 3175 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast_582858.gro: 38 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_PlayerModelsA.gro: 8 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_582858.gro: 103 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_582858.gro: 106 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast.gro: 3175 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast_582858.gro: 38 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_PlayerModelsA.gro: 8 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_582858.gro: 103 files, signature: OFFICIAL
19:17:24 LOG: Temp/Workshop/41010/Subscribed/zz021164d75c130df8.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz06450e4cfebf1164.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz079529d74b2ae6d3.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz0801434c0b21091c.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz0801434c0b215352.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz084100e29b36cca5.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz0b8d7983d6aa6ecc.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zzdc71533083a092d4.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zzec9fe30e69105516.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zzf9ba228488aea41c.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.Loading translation tables from Content/SeriousSamHD_TSE/Locales/enu/.
19:17:24 LOG: Content/SeriousSamHD_TSE/Locales/enu/translation.tbl
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecAudio_Vorbis.dll".
19:17:24 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecVideo_Null.dll".
19:17:24 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Input.dll".
19:17:24 LOG: Loaded "xinput1_3.dll".
19:17:24 LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Game.dll".
19:17:24 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (1).
19:17:24 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ProcRender.dll".
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Shaders.dll".
19:17:24 LOG: Module 'Bin/Shaders.module' loaded in '0.02' seconds.
19:17:24 LOG: Module 'Bin/ProcRender.module' loaded in '0.03' seconds.
19:17:24 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
19:17:24 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
19:17:24 LOG: Module 'Bin/SeriousSamHD_TSE_Project.module' loaded in '0.58' seconds.
19:17:24 LOG: Processing file Content/SeriousSamHD_TSE/Config/autoexec.cfg
19:17:24 LOG: Created thread 18380.
19:17:24 LOG: Thread 18380 named 'GameDataJobs'.
19:17:25 LOG: cvarShowDiffs()
19:17:25 LOG: cmp_pixMaxSize = 4096 (2048)
19:17:25 LOG: crm_bCastShadows = 1 (0)
19:17:25 LOG: crm_fDensityBias = 1.1 (1)
19:17:25 LOG: crm_fDistanceBias = 1.2 (1)
19:17:25 LOG: dcl_ctMaxNewTrianglesPerFrame = 4096 (2048)
19:17:25 LOG: dcl_ctMaxTrianglesPerGroup = 8192 (4096)
19:17:25 LOG: efx_bBloomHQ = 1 (0)
19:17:25 LOG: efx_bStreaksHQ = 1 (0)
19:17:25 LOG: gam_bAllowArmorItems = 1 (-1)
19:17:25 LOG: gam_bAllowHealthItems = 1 (-1)
19:17:25 LOG: gam_bAllowJoinInProgress = 0 (-1)
19:17:25 LOG: gam_bAllowPowerupItems = 1 (-1)
19:17:25 LOG: gam_bAllowSeriousBombItems = 1 (-1)
19:17:25 LOG: gam_bAmmoStays = 1 (-1)
19:17:25 LOG: gam_bArmorStays = 1 (-1)
19:17:25 LOG: gam_bAutoCycleMaps = 0 (-1)
19:17:25 LOG: gam_bCustomizedDifficulty = 0 (-1)
19:17:25 LOG: gam_bExtraMPEnemies = 1 (-1)
19:17:25 LOG: gam_bFriendlyFire = 0 (-1)
19:17:25 LOG: gam_bHealthStays = 1 (-1)
19:17:25 LOG: gam_bInfiniteAmmo = 0 (-1)
19:17:25 LOG: gam_bPowerupsStay = 1 (-1)
19:17:25 LOG: gam_bRankedMatch = 0 (-1)
19:17:25 LOG: gam_bRespawnInPlace = 1 (-1)
19:17:25 LOG: gam_bWeaponsStay = 1 (-1)
19:17:25 LOG: gam_ctFragsLimit = 20 (-1)
19:17:25 LOG: gam_ctGoalsLimit = 10 (-1)
19:17:25 LOG: gam_ctMaxPlayers = 1 (-1)
19:17:25 LOG: gam_ctMinPlayers = 1 (-1)
19:17:25 LOG: gam_ctPrivateSlots = 0 (-1)
19:17:25 LOG: gam_ctRoundLimit = 10 (-1)
19:17:25 LOG: gam_ctTimeLimit = 10 (-1)
19:17:25 LOG: gam_gdDifficulty = 3 (0)
19:17:25 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
19:17:25 LOG: gam_iExtraEnemyStrength = 0 (-1)
19:17:25 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
19:17:25 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
19:17:25 LOG: gfx_bDX9ClassGPU = 0 (1)
19:17:25 LOG: gfx_bLastGoodFullScreen = 1 (0)
19:17:25 LOG: gfx_fMaxTextureLODBias = 16 (0)
19:17:25 LOG: gfx_iDriverVersion = 59621 (0)
19:17:25 LOG: gfx_iMaxTextureAnisotropy = 16 (1)
19:17:25 LOG: gfx_iPixelProgramVersion = 40 (0)
19:17:25 LOG: gfx_iVertexProgramVersion = 40 (0)
19:17:25 LOG: gfx_pixLastGoodResHeight = 1080 (480)
19:17:25 LOG: gfx_pixLastGoodResWidth = 1920 (640)
19:17:25 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
19:17:25 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
19:17:25 LOG: gfx_pixMaxRenderTargetSize = 16384 (0)
19:17:25 LOG: gfx_pixMaxTextureSize = 16384 (0)
19:17:25 LOG: gfx_pixMaxVolumeTextureSize = 2048 (0)
19:17:25 LOG: gfx_pixResHeight = 1080 (0)
19:17:25 LOG: gfx_pixResWidth = 1920 (0)
19:17:25 LOG: gfx_pixWinHeight = 1080 (480)
19:17:25 LOG: gfx_pixWinWidth = 1920 (640)
19:17:25 LOG: gfx_ulFreeTextureMemoryMB = 4056 (0)
19:17:25 LOG: gfx_ulVideoMemoryMB = 4095 (0)
19:17:25 LOG: lmp_pixMaxSize = 4096 (2048)
19:17:25 LOG: nmp_pixMaxSize = 4096 (2048)
19:17:25 LOG: prj_bDebrisCastShadow = 1 (0)
19:17:25 LOG: prj_ctMaxCorpses = 35 (20)
19:17:25 LOG: prj_ctMaxCorpsesCoop = 35 (8)
19:17:25 LOG: prj_ctMaxDebris = 100 (50)
19:17:25 LOG: prj_ctMaxDebrisCoop = 100 (20)
19:17:25 LOG: prj_ctMaxMovingCorpses = 8 (4)
19:17:25 LOG: prj_ctMaxMovingCorpsesCoop = 8 (2)
19:17:25 LOG: prj_ctMaxMovingDebris = 100 (50)
19:17:25 LOG: prj_ctMaxMovingDebrisCoop = 100 (20)
19:17:25 LOG: prj_fDebrisScreenSizeRatioCull = 0.0010000001 (0.01)
19:17:25 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.0010000001 (0.015)
19:17:25 LOG: prj_iCPUSpeed = 4 (2)
19:17:25 LOG: prj_iGPUMemory = 4 (2)
19:17:25 LOG: prj_iGPUSpeed = 4 (2)
19:17:25 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_iCPUMHz=2687,sys_iGPUDeviceID=9632,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=4095," ("")
19:17:25 LOG: prt_fParticleBias = 1.2 (1)
19:17:25 LOG: ren_fLODBias = 0.5 (1)
19:17:25 LOG: ren_fMax3DRenderingMPix = 2 (0)
19:17:25 LOG: ren_fMirrorQuality = 1 (0.75)
19:17:25 LOG: sha_bShadowTrilinearDithering = 0 (1)
19:17:25 LOG: sha_fShadowTrilinearSpan = 0.5 (0.25)
19:17:25 LOG: sha_iRefractionMip = 0 (1)
19:17:25 LOG: shb_bForceBilinearFiltering = 0 (1)
19:17:25 LOG: shb_fCascadedStepFactor = 6 (4)
19:17:25 LOG: shb_fNearShadowDistance = 6 (4)
19:17:25 LOG: shb_pixMaxShadowSize = 3072 (1536)
19:17:25 LOG: shb_pixShadowDensity = 24 (16)
19:17:25 LOG: snd_fVoiceCommVolume = 0.7 (1)
19:17:25 LOG: sys_iGPUDeviceID = 9632 (0)
19:17:25 LOG: sys_iGPUVendorID = 4318 (0)
19:17:25 LOG: sys_strGPUName = "NVIDIA GeForce RTX 3050 Ti Laptop GPU" ("(not detected)")
19:17:25 LOG: tex_iAnisotropy = 16 (4)
19:17:25 LOG: tex_pixMaxSize = 4096 (2048)
19:17:25 LOG: Processing file Content/SeriousSamHD_TSE/Config/AutoDetect.lua
19:17:25 INF: AutoDetect: Hardware values unchanged, nothing to do.
19:17:26 LOG: Created thread 5156.
19:17:30 LOG: Steam workshop sync operation finished in 4.74 seconds.
19:17:32 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld"
19:17:32 LOG: Finished loading world. (process memory: 1120 MB)
19:17:32 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="4" joininprogress="0"/>
19:17:32 LOG: Timestamp: 2026/05/07 19:17:32
19:17:32 INF: Started simulation on 'Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld' in 0.09 seconds.
19:17:32 LOG: Created thread 12144.
19:17:32 LOG: Thread 12144 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 16696.
19:17:32 LOG: Thread 16696 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 1728.
19:17:32 LOG: Thread 1728 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 13228.
19:17:32 LOG: Thread 13228 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 4668.
19:17:32 LOG: Thread 4668 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 7396.
19:17:32 LOG: Thread 7396 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 6988.
19:17:32 LOG: Thread 6988 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 9752.
19:17:32 LOG: Thread 9752 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 1172.
19:17:32 LOG: Thread 1172 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 10736.
19:17:32 LOG: Thread 10736 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 18172.
19:17:32 LOG: Thread 18172 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 1160.
19:17:32 LOG: Thread 1160 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 11520.
19:17:32 LOG: Thread 11520 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 6980.
19:17:32 LOG: Thread 6980 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 9548.
19:17:32 LOG: Thread 9548 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 15352.
19:17:32 LOG: Thread 15352 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 11480.
19:17:32 LOG: Thread 11480 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 8096.
19:17:32 LOG: Thread 8096 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 15176.
19:17:32 LOG: Thread 15176 named 'WorkerThreadPool'.
19:17:32 WRN: Texture 'Content/SeriousSamHD/Textures/Interface/Hud/Spectator.tex' couldn't be assigned to atlas group 'HUD'.
19:17:44 LOG: Starting level: "Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld"
19:17:44 LOG: Player profile saved with size 4.13kB(96.00kB) at 2026/05/07 19:17:44.
19:17:44 LOG: resFreeUnusedProxies() released '57' and reverted 0 proxy objects in 0.00 seconds.
19:17:44 LOG: '0' resources were reverted to resource proxy objects.
19:17:44 LOG: resFreeUnusedStock() released 594 files in 0.02 seconds.
19:17:44 LOG: Started loading world "Content/SeriousSamHD/Levels/Menu/NetricsaLevel.wld"
19:17:44 LOG: Started loading world "Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld"
19:17:44 LOG: Finished loading world. (process memory: 1017 MB)
19:17:44 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="4" joininprogress="0"/>
19:17:44 LOG: Timestamp: 2026/05/07 19:17:44
19:17:44 INF: Started simulation on 'Content/SeriousSamHD/Levels/Menu/NetricsaLevel.wld' in 12.71 seconds.
19:17:47 LOG: Finished loading world. (process memory: 1223 MB)
19:17:47 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
19:17:47 LOG: Timestamp: 2026/05/07 19:17:47
19:17:47 INF: Started simulation on 'Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld' in 2.36 seconds.
19:17:47 LOG: In memory saved game created successfully with size of 4.05MB(24.00MB) in 0.0304803. seconds
19:17:47 LOG: Game successfully saved with size of 1.06MB(6.00MB) at 2026/05/07 19:17:47. ($D:/Steam/userdata/881712660/41010/local/SeriousSamHD_TSE/SavedGames/0000000004_QuickSave.sav)
19:17:47 LOG: Save game created in 0.2432995 seconds.
19:17:48 LOG: resFreeUnusedProxies() released '17' and reverted 0 proxy objects in 0.00 seconds.
19:17:48 LOG: '0' resources were reverted to resource proxy objects.
19:17:48 LOG: resFreeUnusedStock() released 151 files in 0.00 seconds.
19:18:00 LOG: resFreeUnusedProxies() released '2' and reverted 0 proxy objects in 0.00 seconds.
19:18:00 LOG: '0' resources were reverted to resource proxy objects.
19:18:00 LOG: resFreeUnusedStock() released 1 files in 0.00 seconds.
19:18:12 LOG: resFreeUnusedProxies() released '0' and reverted 0 proxy objects in 0.00 seconds.
19:18:12 LOG: '0' resources were reverted to resource proxy objects.
19:18:12 LOG: resFreeUnusedStock() released 0 files in 0.00 seconds.
19:18:19 WRN: Texture 'Content/SeriousSamHD/Textures/Effects/Water/WaterfallFoam_Batched.tex' couldn't be assigned to atlas group 'Particles'.
19:21:16 LOG: 2026/05/07 19:21:16: Crashed! (used process memory: 1332 MB, free system memory: 52101 MB)
19:21:16 ERR: sysStartProcess("D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'
I'm using unlimited ammo and unlimited health. Here is my log info:
-------- START OF LOG --------
19:17:20 LOG: Core version: $Version: SeriousSamHD_TSE; Win32; Standard; Final; 3.003.00:582858; 2020-11-12 01:08:50; @builder01$
19:17:20 LOG: Command: $
19:17:20 LOG: Initializing timer.
19:17:20 LOG: Timestamp: 2026/05/07 19:17:20
19:17:20 LOG: Binary name: SamHD_TSE.exe
19:17:20 LOG: Binary soft path: Bin/
19:17:20 LOG: Binary hard path: D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\
19:17:20 LOG: Application directory: D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\
19:17:20 LOG: * OS...
19:17:20 LOG: Name: (unknown Windows kernel 6)
19:17:20 LOG: Kernel: WinNT (64-bit)
19:17:20 LOG: Version: 6.2, build 9200
19:17:20 LOG:
19:17:20 LOG: * CPU...
19:17:20 LOG: Vendor: GenuineIntel
19:17:20 LOG: Type: 0, Family: 6, Model: 10, Stepping: 3
19:17:20 LOG: Clock: 2.69 GHz
19:17:20 LOG: Cores: 20
19:17:20 LOG: CMOV: Yes
19:17:20 LOG: SSE: Yes
19:17:20 LOG:
19:17:20 LOG: * Memory...
19:17:20 LOG: Total physical memory: 65236 MB
19:17:20 LOG: Free physical memory: 52662 MB
19:17:20 LOG:
19:17:20 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ScriptLua.dll".
19:17:20 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GameEnv_Steam.dll".
19:17:20 INF: GameEnv API: Steam
19:17:20 ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
19:17:20 LOG: Created thread 17068.
19:17:20 LOG: Thread 17068 named 'ResourceLoader'.
19:17:20 LOG: Loading cvars from "$D:/Steam/userdata/881712660/41010/local/SeriousSamHD_TSE.ini".
19:17:20 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
19:17:22 LOG: Trying to set display mode 1920x1080(fullscreen)...
19:17:22 LOG:
19:17:22 LOG: Desktop settings:
19:17:22 LOG: Color depth: 32-bit
19:17:22 LOG: Desktop resolution: 1920 x 1080
19:17:22 LOG: Virtual screen: 1920 x 1080
19:17:22 LOG: Monitors attached: 1
19:17:22 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GfxD3D.dll".
19:17:22 LOG: Loaded "D3D9.dll".
19:17:23 LOG: Loaded "D3DCompiler_42.dll".
19:17:24 LOG:
19:17:24 LOG: * Direct3D context created.
19:17:24 INF:
19:17:24 INF: Gfx API: Direct3D
19:17:24 INF: Resolution: 1920 x 1080
19:17:24 INF: Vendor: nVidia (0x10DE)
19:17:24 INF: Driver: nvldumd.dll (0x25A0)
19:17:24 INF: Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU
19:17:24 INF: Version: 32.0.15.9621
19:17:24 INF: Video memory size: 4096 MB
19:17:24 INF: Available for textures: 4056 MB
19:17:24 INF: Active GPU(s): 1
19:17:24 LOG: Processing file Content/SeriousSamHD_TSE/Config/CheckDriver.lua
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SfxXAD.dll".
19:17:24 INF:
19:17:24 INF: Sfx API: XAudio2
19:17:24 INF: Device: SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
19:17:24 INF: Mixer frequency: 48000 Hz
19:17:24 INF: Mixer voices: 8
19:17:24 INF: Max sounds: 25 (5 same)
19:17:24 INF: Speaker config: 7.1 (wide surround with subwoofer)
19:17:24 INF: Environment FX: enabled
19:17:24 INF: Current environment: Padded cell
19:17:24 INF:
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SeriousSamHD_TSE_Project.dll".
19:17:24 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_582858.gro: 106 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast.gro: 3175 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast_582858.gro: 38 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_PlayerModelsA.gro: 8 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_582858.gro: 103 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/All_582858.gro: 106 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast.gro: 3175 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_LegendOfTheBeast_582858.gro: 38 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_PlayerModelsA.gro: 8 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
19:17:24 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_582858.gro: 103 files, signature: OFFICIAL
19:17:24 LOG: Temp/Workshop/41010/Subscribed/zz021164d75c130df8.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz06450e4cfebf1164.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz079529d74b2ae6d3.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz0801434c0b21091c.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz0801434c0b215352.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz084100e29b36cca5.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zz0b8d7983d6aa6ecc.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zzdc71533083a092d4.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zzec9fe30e69105516.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Temp/Workshop/41010/Subscribed/zzf9ba228488aea41c.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.Loading translation tables from Content/SeriousSamHD_TSE/Locales/enu/.
19:17:24 LOG: Content/SeriousSamHD_TSE/Locales/enu/translation.tbl
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecAudio_Vorbis.dll".
19:17:24 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecVideo_Null.dll".
19:17:24 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Input.dll".
19:17:24 LOG: Loaded "xinput1_3.dll".
19:17:24 LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Game.dll".
19:17:24 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (1).
19:17:24 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ProcRender.dll".
19:17:24 LOG: Loaded "D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Shaders.dll".
19:17:24 LOG: Module 'Bin/Shaders.module' loaded in '0.02' seconds.
19:17:24 LOG: Module 'Bin/ProcRender.module' loaded in '0.03' seconds.
19:17:24 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
19:17:24 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
19:17:24 LOG: Module 'Bin/SeriousSamHD_TSE_Project.module' loaded in '0.58' seconds.
19:17:24 LOG: Processing file Content/SeriousSamHD_TSE/Config/autoexec.cfg
19:17:24 LOG: Created thread 18380.
19:17:24 LOG: Thread 18380 named 'GameDataJobs'.
19:17:25 LOG: cvarShowDiffs()
19:17:25 LOG: cmp_pixMaxSize = 4096 (2048)
19:17:25 LOG: crm_bCastShadows = 1 (0)
19:17:25 LOG: crm_fDensityBias = 1.1 (1)
19:17:25 LOG: crm_fDistanceBias = 1.2 (1)
19:17:25 LOG: dcl_ctMaxNewTrianglesPerFrame = 4096 (2048)
19:17:25 LOG: dcl_ctMaxTrianglesPerGroup = 8192 (4096)
19:17:25 LOG: efx_bBloomHQ = 1 (0)
19:17:25 LOG: efx_bStreaksHQ = 1 (0)
19:17:25 LOG: gam_bAllowArmorItems = 1 (-1)
19:17:25 LOG: gam_bAllowHealthItems = 1 (-1)
19:17:25 LOG: gam_bAllowJoinInProgress = 0 (-1)
19:17:25 LOG: gam_bAllowPowerupItems = 1 (-1)
19:17:25 LOG: gam_bAllowSeriousBombItems = 1 (-1)
19:17:25 LOG: gam_bAmmoStays = 1 (-1)
19:17:25 LOG: gam_bArmorStays = 1 (-1)
19:17:25 LOG: gam_bAutoCycleMaps = 0 (-1)
19:17:25 LOG: gam_bCustomizedDifficulty = 0 (-1)
19:17:25 LOG: gam_bExtraMPEnemies = 1 (-1)
19:17:25 LOG: gam_bFriendlyFire = 0 (-1)
19:17:25 LOG: gam_bHealthStays = 1 (-1)
19:17:25 LOG: gam_bInfiniteAmmo = 0 (-1)
19:17:25 LOG: gam_bPowerupsStay = 1 (-1)
19:17:25 LOG: gam_bRankedMatch = 0 (-1)
19:17:25 LOG: gam_bRespawnInPlace = 1 (-1)
19:17:25 LOG: gam_bWeaponsStay = 1 (-1)
19:17:25 LOG: gam_ctFragsLimit = 20 (-1)
19:17:25 LOG: gam_ctGoalsLimit = 10 (-1)
19:17:25 LOG: gam_ctMaxPlayers = 1 (-1)
19:17:25 LOG: gam_ctMinPlayers = 1 (-1)
19:17:25 LOG: gam_ctPrivateSlots = 0 (-1)
19:17:25 LOG: gam_ctRoundLimit = 10 (-1)
19:17:25 LOG: gam_ctTimeLimit = 10 (-1)
19:17:25 LOG: gam_gdDifficulty = 3 (0)
19:17:25 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
19:17:25 LOG: gam_iExtraEnemyStrength = 0 (-1)
19:17:25 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
19:17:25 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
19:17:25 LOG: gfx_bDX9ClassGPU = 0 (1)
19:17:25 LOG: gfx_bLastGoodFullScreen = 1 (0)
19:17:25 LOG: gfx_fMaxTextureLODBias = 16 (0)
19:17:25 LOG: gfx_iDriverVersion = 59621 (0)
19:17:25 LOG: gfx_iMaxTextureAnisotropy = 16 (1)
19:17:25 LOG: gfx_iPixelProgramVersion = 40 (0)
19:17:25 LOG: gfx_iVertexProgramVersion = 40 (0)
19:17:25 LOG: gfx_pixLastGoodResHeight = 1080 (480)
19:17:25 LOG: gfx_pixLastGoodResWidth = 1920 (640)
19:17:25 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
19:17:25 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
19:17:25 LOG: gfx_pixMaxRenderTargetSize = 16384 (0)
19:17:25 LOG: gfx_pixMaxTextureSize = 16384 (0)
19:17:25 LOG: gfx_pixMaxVolumeTextureSize = 2048 (0)
19:17:25 LOG: gfx_pixResHeight = 1080 (0)
19:17:25 LOG: gfx_pixResWidth = 1920 (0)
19:17:25 LOG: gfx_pixWinHeight = 1080 (480)
19:17:25 LOG: gfx_pixWinWidth = 1920 (640)
19:17:25 LOG: gfx_ulFreeTextureMemoryMB = 4056 (0)
19:17:25 LOG: gfx_ulVideoMemoryMB = 4095 (0)
19:17:25 LOG: lmp_pixMaxSize = 4096 (2048)
19:17:25 LOG: nmp_pixMaxSize = 4096 (2048)
19:17:25 LOG: prj_bDebrisCastShadow = 1 (0)
19:17:25 LOG: prj_ctMaxCorpses = 35 (20)
19:17:25 LOG: prj_ctMaxCorpsesCoop = 35 (8)
19:17:25 LOG: prj_ctMaxDebris = 100 (50)
19:17:25 LOG: prj_ctMaxDebrisCoop = 100 (20)
19:17:25 LOG: prj_ctMaxMovingCorpses = 8 (4)
19:17:25 LOG: prj_ctMaxMovingCorpsesCoop = 8 (2)
19:17:25 LOG: prj_ctMaxMovingDebris = 100 (50)
19:17:25 LOG: prj_ctMaxMovingDebrisCoop = 100 (20)
19:17:25 LOG: prj_fDebrisScreenSizeRatioCull = 0.0010000001 (0.01)
19:17:25 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.0010000001 (0.015)
19:17:25 LOG: prj_iCPUSpeed = 4 (2)
19:17:25 LOG: prj_iGPUMemory = 4 (2)
19:17:25 LOG: prj_iGPUSpeed = 4 (2)
19:17:25 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_iCPUMHz=2687,sys_iGPUDeviceID=9632,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=4095," ("")
19:17:25 LOG: prt_fParticleBias = 1.2 (1)
19:17:25 LOG: ren_fLODBias = 0.5 (1)
19:17:25 LOG: ren_fMax3DRenderingMPix = 2 (0)
19:17:25 LOG: ren_fMirrorQuality = 1 (0.75)
19:17:25 LOG: sha_bShadowTrilinearDithering = 0 (1)
19:17:25 LOG: sha_fShadowTrilinearSpan = 0.5 (0.25)
19:17:25 LOG: sha_iRefractionMip = 0 (1)
19:17:25 LOG: shb_bForceBilinearFiltering = 0 (1)
19:17:25 LOG: shb_fCascadedStepFactor = 6 (4)
19:17:25 LOG: shb_fNearShadowDistance = 6 (4)
19:17:25 LOG: shb_pixMaxShadowSize = 3072 (1536)
19:17:25 LOG: shb_pixShadowDensity = 24 (16)
19:17:25 LOG: snd_fVoiceCommVolume = 0.7 (1)
19:17:25 LOG: sys_iGPUDeviceID = 9632 (0)
19:17:25 LOG: sys_iGPUVendorID = 4318 (0)
19:17:25 LOG: sys_strGPUName = "NVIDIA GeForce RTX 3050 Ti Laptop GPU" ("(not detected)")
19:17:25 LOG: tex_iAnisotropy = 16 (4)
19:17:25 LOG: tex_pixMaxSize = 4096 (2048)
19:17:25 LOG: Processing file Content/SeriousSamHD_TSE/Config/AutoDetect.lua
19:17:25 INF: AutoDetect: Hardware values unchanged, nothing to do.
19:17:26 LOG: Created thread 5156.
19:17:30 LOG: Steam workshop sync operation finished in 4.74 seconds.
19:17:32 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld"
19:17:32 LOG: Finished loading world. (process memory: 1120 MB)
19:17:32 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="4" joininprogress="0"/>
19:17:32 LOG: Timestamp: 2026/05/07 19:17:32
19:17:32 INF: Started simulation on 'Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld' in 0.09 seconds.
19:17:32 LOG: Created thread 12144.
19:17:32 LOG: Thread 12144 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 16696.
19:17:32 LOG: Thread 16696 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 1728.
19:17:32 LOG: Thread 1728 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 13228.
19:17:32 LOG: Thread 13228 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 4668.
19:17:32 LOG: Thread 4668 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 7396.
19:17:32 LOG: Thread 7396 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 6988.
19:17:32 LOG: Thread 6988 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 9752.
19:17:32 LOG: Thread 9752 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 1172.
19:17:32 LOG: Thread 1172 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 10736.
19:17:32 LOG: Thread 10736 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 18172.
19:17:32 LOG: Thread 18172 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 1160.
19:17:32 LOG: Thread 1160 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 11520.
19:17:32 LOG: Thread 11520 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 6980.
19:17:32 LOG: Thread 6980 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 9548.
19:17:32 LOG: Thread 9548 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 15352.
19:17:32 LOG: Thread 15352 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 11480.
19:17:32 LOG: Thread 11480 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 8096.
19:17:32 LOG: Thread 8096 named 'WorkerThreadPool'.
19:17:32 LOG: Created thread 15176.
19:17:32 LOG: Thread 15176 named 'WorkerThreadPool'.
19:17:32 WRN: Texture 'Content/SeriousSamHD/Textures/Interface/Hud/Spectator.tex' couldn't be assigned to atlas group 'HUD'.
19:17:44 LOG: Starting level: "Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld"
19:17:44 LOG: Player profile saved with size 4.13kB(96.00kB) at 2026/05/07 19:17:44.
19:17:44 LOG: resFreeUnusedProxies() released '57' and reverted 0 proxy objects in 0.00 seconds.
19:17:44 LOG: '0' resources were reverted to resource proxy objects.
19:17:44 LOG: resFreeUnusedStock() released 594 files in 0.02 seconds.
19:17:44 LOG: Started loading world "Content/SeriousSamHD/Levels/Menu/NetricsaLevel.wld"
19:17:44 LOG: Started loading world "Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld"
19:17:44 LOG: Finished loading world. (process memory: 1017 MB)
19:17:44 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="4" joininprogress="0"/>
19:17:44 LOG: Timestamp: 2026/05/07 19:17:44
19:17:44 INF: Started simulation on 'Content/SeriousSamHD/Levels/Menu/NetricsaLevel.wld' in 12.71 seconds.
19:17:47 LOG: Finished loading world. (process memory: 1223 MB)
19:17:47 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
19:17:47 LOG: Timestamp: 2026/05/07 19:17:47
19:17:47 INF: Started simulation on 'Content/SeriousSamHD/Levels/00_Egypt/0_01_Hatshepsut.wld' in 2.36 seconds.
19:17:47 LOG: In memory saved game created successfully with size of 4.05MB(24.00MB) in 0.0304803. seconds
19:17:47 LOG: Game successfully saved with size of 1.06MB(6.00MB) at 2026/05/07 19:17:47. ($D:/Steam/userdata/881712660/41010/local/SeriousSamHD_TSE/SavedGames/0000000004_QuickSave.sav)
19:17:47 LOG: Save game created in 0.2432995 seconds.
19:17:48 LOG: resFreeUnusedProxies() released '17' and reverted 0 proxy objects in 0.00 seconds.
19:17:48 LOG: '0' resources were reverted to resource proxy objects.
19:17:48 LOG: resFreeUnusedStock() released 151 files in 0.00 seconds.
19:18:00 LOG: resFreeUnusedProxies() released '2' and reverted 0 proxy objects in 0.00 seconds.
19:18:00 LOG: '0' resources were reverted to resource proxy objects.
19:18:00 LOG: resFreeUnusedStock() released 1 files in 0.00 seconds.
19:18:12 LOG: resFreeUnusedProxies() released '0' and reverted 0 proxy objects in 0.00 seconds.
19:18:12 LOG: '0' resources were reverted to resource proxy objects.
19:18:12 LOG: resFreeUnusedStock() released 0 files in 0.00 seconds.
19:18:19 WRN: Texture 'Content/SeriousSamHD/Textures/Effects/Water/WaterfallFoam_Batched.tex' couldn't be assigned to atlas group 'Particles'.
19:21:16 LOG: 2026/05/07 19:21:16: Crashed! (used process memory: 1332 MB, free system memory: 52101 MB)
19:21:16 ERR: sysStartProcess("D:\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'
Thank you for your reply!
Please try to verify your game files in Steam. To do this, right-click the game in your Steam Library → Properties → Installed Files → Verify integrity of game files.
This can often already repair damaged files.
Does the game instantly when you activate these two cheats? Or does it crash after a certain time or after performing a certain action in the game?
Thank you in advance! :)
Thank you for your reply!
Please try to verify your game files in Steam. To do this, right-click the game in your Steam Library → Properties → Installed Files → Verify integrity of game files.
This can often already repair damaged files.
Does the game instantly when you activate these two cheats? Or does it crash after a certain time or after performing a certain action in the game?
Thank you in advance! :)
Thank you very much for your interest. I did what you suggested. Unfortunately, however, I have some bad news for you.
I’m getting an error in the first section of the game—specifically, on the Hatshepsut map. After obtaining the Rocket Launcher, the game crashes when I try to collect the hidden items in the desert area. The error message on the screen reads: “This application has malfunctioned and will now close. We apologize for the inconvenience. Please send the error log to technical support.” I also encountered the same error when trying to enter the temple before even entering the desert.
I haven't tried the other levels yet.
Thank you very much for your interest. I did what you suggested. Unfortunately, however, I have some bad news for you.
I’m getting an error in the first section of the game—specifically, on the Hatshepsut map. After obtaining the Rocket Launcher, the game crashes when I try to collect the hidden items in the desert area. The error message on the screen reads: “This application has malfunctioned and will now close. We apologize for the inconvenience. Please send the error log to technical support.” I also encountered the same error when trying to enter the temple before even entering the desert.
I haven't tried the other levels yet.

