Max Hype

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iqoniq
5 Posts
6/13/2023
8
124
Is it possible to set the max hype to 200 (like when you get the overhype bonus) instead of 100?  The max hype seems to render the overhype pointless when it works, because as soon as the game is released it drops down to 100.
6/13/2023
8
124
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iqoniq
5 posts
Is it possible to set the max hype to 200 (like when you get the overhype bonus) instead of 100?  The max hype seems to render the overhype pointless when it works, because as soon as the game is released it drops down to 100.
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IronJulia
41065 Posts
#1
6/13/2023
Hey iqoniq,
I changed it to 200.
Happy Gaming! 🥳
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#1
6/13/2023
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IronJulia
41065 Posts
Hey iqoniq,
I changed it to 200.
Happy Gaming! 🥳
1 0
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iqoniq
5 Posts
#2
6/13/2023
Many thanks for this, and especially the speed it was done 😀
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#2
6/13/2023
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iqoniq
5 Posts
Many thanks for this, and especially the speed it was done 😀
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IronJulia
41065 Posts
#3
6/14/2023
You're welcome :)
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#3
6/14/2023
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IronJulia
41065 Posts
You're welcome :)
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iqoniq
5 Posts
#4
6/14/2023
Just a little bit of feedback.  I've discovered that it can actually be a pain if you've got a game (your own or acting as a publisher) that doesn't get over 90% review score.

It looks like the game checks to see what the value of the hype is, and if it's over 100 then it assumes overhype has been triggered.  It then has a look at what the score of the game is, and if it's under 90% (and some weeks have passed) you get the debuff of fan loss kicking in.  Normally, the game just bumps the hype down to 100% and that's that.  The problem is at the end of the week it does the same thing, and because the hype is at 200 it thinks it hasn't done the debuff and does it again.  If you've got multiple games then you get a popup for every game, and every week

It's avoidable for your own games by using the 100% cheat (I do), but this doesn't work for games where you're the publisher.  I didn't actually notice it until I released a game as a publisher for the console sales bonus, and it started doing the fan loss every week.

If it needs to be set back to 100 I can live with that, as I can understand it being an issue for some people. I'm grateful it's been done, but if it's ruining it for others then it might be best.
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#4
6/14/2023
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iqoniq
5 Posts
Just a little bit of feedback.  I've discovered that it can actually be a pain if you've got a game (your own or acting as a publisher) that doesn't get over 90% review score.

It looks like the game checks to see what the value of the hype is, and if it's over 100 then it assumes overhype has been triggered.  It then has a look at what the score of the game is, and if it's under 90% (and some weeks have passed) you get the debuff of fan loss kicking in.  Normally, the game just bumps the hype down to 100% and that's that.  The problem is at the end of the week it does the same thing, and because the hype is at 200 it thinks it hasn't done the debuff and does it again.  If you've got multiple games then you get a popup for every game, and every week

It's avoidable for your own games by using the 100% cheat (I do), but this doesn't work for games where you're the publisher.  I didn't actually notice it until I released a game as a publisher for the console sales bonus, and it started doing the fan loss every week.

If it needs to be set back to 100 I can live with that, as I can understand it being an issue for some people. I'm grateful it's been done, but if it's ruining it for others then it might be best.
0 0
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linkArmin
1913 Posts
#5
6/14/2023
Hiya,

I've added an additional option, you can now choose either 100% or 200%
1 0
#5
6/14/2023
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linkArmin
1913 Posts
Hiya,

I've added an additional option, you can now choose either 100% or 200%
1 0
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iqoniq
5 Posts
#6
6/14/2023
Absolutely brilliant.  Many, many thanks :)
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#6
6/14/2023
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iqoniq
5 Posts
Absolutely brilliant.  Many, many thanks :)
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