Temp & Oxygen?
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Basic
51 PostsEdit: Temp and Oxygen didn't appear to be refilling all the way, but I realized what was happening. The Values are all refilling up to 100, but when you get an attribute level up buff, to 140, the values still only refill to 100. So, it didn't look like they were refilling, when they were simply refilling only up to 100, instead of whatever the maximum is with buffs.
Might want to add an option to just freeze these values, anyway... if that doesn't crash the game. Same with daytime, Would be easier to just freeze time rather than have to continuously keep calculating and monitoring the hours just prior to events, in order to avoid slipping into darkness.

virtue
Basic
51 posts
Edit: Temp and Oxygen didn't appear to be refilling all the way, but I realized what was happening. The Values are all refilling up to 100, but when you get an attribute level up buff, to 140, the values still only refill to 100. So, it didn't look like they were refilling, when they were simply refilling only up to 100, instead of whatever the maximum is with buffs.
Might want to add an option to just freeze these values, anyway... if that doesn't crash the game. Same with daytime, Would be easier to just freeze time rather than have to continuously keep calculating and monitoring the hours just prior to events, in order to avoid slipping into darkness.

Basic
51 Posts
#1
4/30/2021
Also, unlimited torches would be nice, since, once you use a torch in a cave, it goes away. And you must have torches in order to explore caves.
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#1
4/30/2021

virtue
Basic
51 PostsAlso, unlimited torches would be nice, since, once you use a torch in a cave, it goes away. And you must have torches in order to explore caves.
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PLITCH Team
54542 Posts
#2
5/1/2021
All of the values change once you move your character.
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#2
5/1/2021

IronJulia



PLITCH Team
54542 PostsAll of the values change once you move your character.
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