Question! :3
Premium
13 Posts
1/30/2023
4
179
Also a note -- I've noticed while using 'easy kills' that the game does this (pretty funny, actually) thing where it essentially revives any necro corpses in a room as you load through. This has resulted in me backtracking to be greeted with rooms full of limbless, headless corpses dragging themselves around trying to get revenge for their previous slaughter lol. Normally this doesn't pose any issue and actually is kinda a good way to farm additional drops-- but the only time it has been a problem is when it pseudo-revives a Guardian. Since they have instant-kill capabilities if you walk too close to their guarded doors, having them 'revive' outside a doorway can be an unexpected death if you miss the audio queue. xD
1/30/2023
4
179
Shadowkitty`
Premium
13 posts
Also a note -- I've noticed while using 'easy kills' that the game does this (pretty funny, actually) thing where it essentially revives any necro corpses in a room as you load through. This has resulted in me backtracking to be greeted with rooms full of limbless, headless corpses dragging themselves around trying to get revenge for their previous slaughter lol. Normally this doesn't pose any issue and actually is kinda a good way to farm additional drops-- but the only time it has been a problem is when it pseudo-revives a Guardian. Since they have instant-kill capabilities if you walk too close to their guarded doors, having them 'revive' outside a doorway can be an unexpected death if you miss the audio queue. xD
PLITCH Team
132 Posts
#1
1/30/2023
1/30/2023
Shadowkitty` wrote
Does 'No Reload' function as infinite ammo, effectively, or does it simply pull ammo directly from inventory and remove the reload requirement? I'm curious but too frugal to try and test it haha
Also a note -- I've noticed while using 'easy kills' that the game does this (pretty funny, actually) thing where it essentially revives any necro corpses in a room as you load through. This has resulted in me backtracking to be greeted with rooms full of limbless, headless corpses dragging themselves around trying to get revenge for their previous slaughter lol. Normally this doesn't pose any issue and actually is kinda a good way to farm additional drops-- but the only time it has been a problem is when it pseudo-revives a Guardian. Since they have instant-kill capabilities if you walk too close to their guarded doors, having them 'revive' outside a doorway can be an unexpected death if you miss the audio queue. xD
2
0
#1
1/30/2023
DDS
PLITCH Team
132 Posts1/30/2023
Shadowkitty` wrote
Does 'No Reload' function as infinite ammo, effectively, or does it simply pull ammo directly from inventory and remove the reload requirement? I'm curious but too frugal to try and test it haha
Also a note -- I've noticed while using 'easy kills' that the game does this (pretty funny, actually) thing where it essentially revives any necro corpses in a room as you load through. This has resulted in me backtracking to be greeted with rooms full of limbless, headless corpses dragging themselves around trying to get revenge for their previous slaughter lol. Normally this doesn't pose any issue and actually is kinda a good way to farm additional drops-- but the only time it has been a problem is when it pseudo-revives a Guardian. Since they have instant-kill capabilities if you walk too close to their guarded doors, having them 'revive' outside a doorway can be an unexpected death if you miss the audio queue. xD
2
0
Premium
7 Posts
#2
1/31/2023
0
0
#2
1/31/2023
BearKranz
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7 Posts0
0
PLITCH Team
40916 Posts
#3
2/1/2023
0
0
#3
2/1/2023
IronJulia
PLITCH Team
40916 Posts0
0