Request for "One Hit Kill" Option in Cyberpunk 2077 Trainer

Dear Plitch Community and Development Team,
I hope this message finds you well. I am writing to respectfully request the addition of a "one hit kill" option for Cyberpunk 2077 in your trainer.
While Cyberpunk 2077 is an incredibly immersive and well-designed game, many players (myself included) have found that the difficulty in combat can sometimes become unnecessarily time-consuming and frustrating. Enemies, especially at higher levels or in certain combat scenarios, can be extremely tough to defeat. While I understand and appreciate the challenge, there are times when the difficulty level can detract from the overall enjoyment and progression of the game.
A "one hit kill" option would provide an excellent way to streamline combat, enabling players to bypass tedious or overly difficult encounters, and focus more on the story, exploration, and the diverse aspects that make Cyberpunk 2077 such a great experience. It would also help players who are looking to experiment with builds, or who simply prefer to enjoy the narrative without the grind of prolonged combat.
I believe this addition would be a valuable feature for the community, offering more flexibility and control over gameplay, especially for those who may find the current combat dynamics to be a barrier to their enjoyment.
Thank you for your consideration of this suggestion. I truly appreciate all the hard work and dedication your team puts into making these trainers. I look forward to seeing how you continue to enhance our gaming experiences.

Dear Plitch Community and Development Team,
I hope this message finds you well. I am writing to respectfully request the addition of a "one hit kill" option for Cyberpunk 2077 in your trainer.
While Cyberpunk 2077 is an incredibly immersive and well-designed game, many players (myself included) have found that the difficulty in combat can sometimes become unnecessarily time-consuming and frustrating. Enemies, especially at higher levels or in certain combat scenarios, can be extremely tough to defeat. While I understand and appreciate the challenge, there are times when the difficulty level can detract from the overall enjoyment and progression of the game.
A "one hit kill" option would provide an excellent way to streamline combat, enabling players to bypass tedious or overly difficult encounters, and focus more on the story, exploration, and the diverse aspects that make Cyberpunk 2077 such a great experience. It would also help players who are looking to experiment with builds, or who simply prefer to enjoy the narrative without the grind of prolonged combat.
I believe this addition would be a valuable feature for the community, offering more flexibility and control over gameplay, especially for those who may find the current combat dynamics to be a barrier to their enjoyment.
Thank you for your consideration of this suggestion. I truly appreciate all the hard work and dedication your team puts into making these trainers. I look forward to seeing how you continue to enhance our gaming experiences.

Hey Modern Boomer,
thank you for the suggestion. A One Hit Kill option is already on our internal request list and we'll take a look at the suggestion as soon as we've the capacity.

Hey Modern Boomer,
thank you for the suggestion. A One Hit Kill option is already on our internal request list and we'll take a look at the suggestion as soon as we've the capacity.