Trainer issues

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cloudwizard
1 Posts
8/7/2021
4
550
Everything seems to be working, but on the last mission the unlimited range seems to effect the obelisks. They will activate from the starting point and kill off all everything. I''m not sure if there is a way around this or if it messes with other missions as well. 
8/7/2021
4
550
avatar frame
cloudwizard
1 posts
Everything seems to be working, but on the last mission the unlimited range seems to effect the obelisks. They will activate from the starting point and kill off all everything. I''m not sure if there is a way around this or if it messes with other missions as well. 
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IronJulia
40977 Posts
#1
8/7/2021
Can you send me a savegame of this mission?
You should be able to find it here
%USERPROFILE% \ Documents \My Games\creeperworld4\saves\
and can upload it (for example) on wetransfer, generate a link and post it in the forum
https://wetransfer.com/
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#1
8/7/2021
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IronJulia
40977 Posts
Can you send me a savegame of this mission?
You should be able to find it here
%USERPROFILE% \ Documents \My Games\creeperworld4\saves\
and can upload it (for example) on wetransfer, generate a link and post it in the forum
https://wetransfer.com/
0 0
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Estal_Oreco
1 Posts
#2
7/28/2022
Yeah, I noticed this. It happens to effect the obelisks and the infinite HP also effects everything else, such as the projectiles and the bugs, and even the air sacs.

You don't need his save specifically to make it work, just boot the game and activate the cheat, the obelisks will start destroying the totems and the resources around the map before targeting your own towers lol
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#2
7/28/2022
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Estal_Oreco
1 Posts
Yeah, I noticed this. It happens to effect the obelisks and the infinite HP also effects everything else, such as the projectiles and the bugs, and even the air sacs.

You don't need his save specifically to make it work, just boot the game and activate the cheat, the obelisks will start destroying the totems and the resources around the map before targeting your own towers lol
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Fezi
4395 Posts
#3
7/29/2022
Hi, thank you for the information, we will look at this again. A savegame would still help us a lot, so we can recreate the issue as accurate as possible.
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#3
7/29/2022
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Fezi
4395 Posts
Hi, thank you for the information, we will look at this again. A savegame would still help us a lot, so we can recreate the issue as accurate as possible.
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